This enhancement will render a creature as blind as a bat. The target will deal less damage which can turn into a great advantage for your team. Blind lasts up to 2 turns or until the target is dead.
Icon that shows up upon a successful hit:
Debuff values on different levels
Level | Chance to apply | Duration | Damage Reduction |
1 | 5% | 2 rounds | 50% |
2 | 10% | 2 rounds | 60% |
3 | 8% | 2 rounds | 75% |
4 | 15% | 2 rounds | 50% |
5 | 20% | 2 rounds | 50% |
6 | 20% | 2 rounds | 60% |
7 | 25% | 2 rounds | 55% |
8 | 19% | 2 rounds | 85% |
9 | 20% | 2 rounds | 90% |
10 | 30% | 2 rounds | 68% |
11 | 25% | 2 rounds | 95% |
12 | 35% | 2 rounds | 80% |
13 | 35% | 2 rounds | 90% |
14 | 37% | 2 rounds | 94% |
15 | 50% | 2 rounds | 80% |
16 | 45% | 2 rounds | 96% |
Effects on Creatures
Alefuj: Default
Armadon: Default
Badbat: Default
Battlera: 100% More Effective
Cotoje: 90% Resistant
Knightmare: Default
Hopper: 50% More Effective
Hogrorrt: 20% More Effective
Demon: Immune
Crabber: Default
Lapieto: 50% Resistant
Nematode: 99% Resistant
Niepuszcza: 95% Resistant
Tanker: Default
Turtiger: Default
Viatcher: 90% Resistant
Laufer: 120% More Effective